
“The Unknown Journey Will Continue,” the screen reads as the camera pans up into the clouds, implying that the future is open to change, that continuity isn’t as important as telling a good story now, with the tools the creators have at their disposal. There’s a hint that there are entire other universes and other timelines of which Final Fantasy VII Remake is but one. It begins to rain and we see a vision of a character that should, canonically, be dead. I have a wall of Sephiroth artwork and this is hands down my favorite. The characters are outside of Midgar, in a vast and open world, uncertain of what the future holds. Sephiroth Final Fantasy VII Remake- Limited Edition Fine Art Print- FF7 Poster. With the Whispers defeated, they’re able to do so. They make the conscious decision to fight fate, to banish the whispers, and chart their own course.

These eight entries then are ranked by a game. For example, even though Sephiroth has two forms in Final Fantasy VII, that entry will count as one.

The entire group watches Red XIII and his children running through the ruins of the old world. RELATED: The Final Fantasy 7 Remake On PS4. In the moments leading up to this, the characters witness flashes of the original game’s storyline. What he can do, is take other souls from the Lifestream, ones he influenced and infected with his bummer vibes (Geostigma), and turn them into Puppet Boys. He can influence the corporeal world, but not directly. The game concludes with a battle against Sephiroth which establishes him as the big bad, but to challenge him the characters have to first defeat the Whispers of Fate. Sephiroth is a rage ghost, and is supernaturally grafted to Cloud somehow. It’s not what’s supposed to happen, so they resurrect him. Dramatically, at the end of the game, Sephiroth murders Barret. In the original game, when faced with the Turks in the church after blowing up Mako Reactor 5, Cloud and Aerith flee. These Deus Ex Mako Spirits appear when the player or characters might deviate from the established canon of the franchise. The Whispers of Fate exist to protect “destiny.” Here, destiny means the continuity of the original game. Because we're not "supposed" to fight Sephiroth at all at this point in the game, the real final boss of Final Fantasy VII Remake turns out to be the Whispers of Fate-a teeming horde of malevolent spirits who exist only to protect the original game’s continuity. Final Fantasy VII Remake does that-it ends with a boss fight against the so-called One Winged Angel-but it goes further. Sephiroth barely appears in this early section of the original and, if he were to remain the games’ main antagonist, we’d probably need to fight him and get an idea of his motivations. In the original Final Fantasy 7, the protagonists do not see Sephiroth stealing Jenovas remains, but in the remake, this is the first time the whole party comes face to. When SquareEnix announced it was remaking Final Fantasy VII as multiple games and that the first game would take place entirely in Midgar, there was an obvious problem: the game wouldn't have a primary antagonist.
